![]() Personally, I’m excited to see how late-game battles look and feel from the new perspective. Even the classic mode in AOE1 DE is largely useless as it still uses the new UI and the screen is super zoomed out. Also the new Central Asian civs has no corresponding textures in the old version. Spriteblood has already proven in their videos that the mod works within the game’s multiplayer mode and has demonstrated how the game’s units learn to ‘follow’ the player character, effectively eliminating the need for a cursor. The new architecture sets are in 32 bit color whereas the original ones are in 256 colors IIRC. ![]() ![]() ![]() It seems only fitting that after 20 years of modding a game with an isometric view, someone has thought to rethink the way it plays entirely. Though it may not necessarily prove popular amongst AoE2 purists, the community is already known to be keen on modding the 1999 classic game – with other mods including fantasy settings, new armies and some whacky game types. Members of the Age of Empires community have been hugely receptive to the mod, which appears to take inspiration from other strategy games such as Natural Selection and Rise and Fall: Civilisations at War. In the videos on their Youtube channel, the developer, who goes by Spriteblood, showcases the game’s classic blocky aesthetic from the new perspective, complete with classic models reworked to suit first person. A modder has created a first-person mod for Age of Empires 2, dubbed Overreign. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |